Filmic Tonemapping DELUXE uses state-of-the-art technology to render HDR image with optimal contrast. It will make your game and scene look more defined by adding depth to the colors where it matters.
Since version 1.2, a high quality histogram based eye adaptation effect have been added. This effect is able to simulate how human eyes adapt to lighting while keeping an optimal contrast and white point. The method used by Filmic Tonemapping DELUXE gives more stability and looks more natural than most popular eye adaptation/auto exposure technology.
This effect is very nice. The quality and amount of control it gives far exceeds unity stock tonemapper. The dev has updated frequently with new features. I would highly recommend this.
Peter Furucz ★★★★★
After reading that it's used in The Forest I was eager to try it. And after I see that it now has eye adaptation I was sure that I need it. I have simulator with darker forest and ligher open areas and without eye adaptation it was always about compromises. Now I have better tonemapping with eye adaptation. Wow thanks!
If you're using Unity + HDR, this asset is pretty much a must-have
Alex B ★★★★★
Miles ahead of the built in tonemapper, highly configurable, easy to use, performs well, etc, etc. And now with eye adaptation, this asset is perfect. Drag & Drop, tweaked a slider or two after reading the simple documentation, boom, production-quality eye adaptation. I'm not normally a fan of flashy image effects, but after using it, I don't think I could ever go back. It is *that* good.